IBM began building the first touch screens in the late 1960s. Early synthesizer and electronic instrument builders like Hugh Le Caine and Robert Moog experimented with using touch-sensitive capacitance sensors to control the sounds made by their instruments. The use of touchscreen technology predates both multi-touch technology and the personal computer. Several other similar or related terms attempt to differentiate between whether a device can exactly determine or only approximate the location of different points of contact to further differentiate between the various technological capabilities, but they are often used as synonyms in marketing. The two different uses of the term resulted from the quick developments in this field, and many companies using the term to market older technology which is called gesture-enhanced single-touch or several other terms by other companies and researchers. In computing, multi-touch is technology which enables a touchpad or touchscreen to recognize more than one or more than two points of contact with the surface.Īpple popularized the term "multi-touch" in 2007 with which it implemented additional functionality, such as pinch to zoom or to activate certain subroutines attached to predefined gestures. A more recent alternative approach is optical touch technology, based on image sensor technology. A capacitive touchscreen typically consists of a capacitive touch sensor, application-specific integrated circuit (ASIC) controller and digital signal processor (DSP) fabricated from CMOS (complementary metal–oxide–semiconductor) technology. Multi-touch is commonly implemented using capacitive sensing technology in mobile devices and smart devices. Several uses of the term multi-touch resulted from the quick developments in this field, and many companies using the term to market older technology which is called gesture-enhanced single-touch or several other terms by other companies and researchers. Plural-point awareness may be used to implement additional functionality, such as pinch to zoom or to activate certain subroutines attached to predefined gestures. A form of gesture recognition, capacitive multi-touch displays were popularized by Apple's iPhone in 2007. CERN started using multi-touch screens as early as 1976 for the controls of the Super Proton Synchrotron. The origins of multitouch began at CERN, MIT, University of Toronto, Carnegie Mellon University and Bell Labs in the 1970s. In computing, multi-touch is technology that enables a surface (a touchpad or touchscreen) to recognize the presence of more than one point of contact with the surface at the same time. Technology Multi-touch screen Finger touching a multi-touch screen
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